Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Viktor
Victory
Ranked Solo/Duo · 160 days ago
5 / 2 / 6
K / D / A
36.7%
Kill participation
1,000.6
Damage / min
11,421g
500.2 gold / min
17
10 placed · 0 cleared
226
9.9 CS / min
Objective control
0
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatFREE WATERMELLON#G554
Mordekaiser · Top
6 / 4 / 3
64.3% KP
15,519
26.8% share
9,491g
159 CS · 7/m
Grave fireflies#ayano
Jarvan IV · Jungle
1 / 8 / 6
50% KP
10,681
18.5% share
8,459g
177 CS · 7.8/m
BAR MOJITO#MACA
Annie · Mid
3 / 4 / 4
50% KP
14,953
25.8% share
8,322g
187 CS · 8.2/m
Kehvo#EUW
Smolder · ADC
3 / 5 / 3
42.9% KP
12,463
21.5% share
8,519g
153 CS · 6.7/m
ArchLL#EUW
Nami · Support
1 / 9 / 6
50% KP
4,271
7.4% share
5,573g
26 CS · 1.1/m
Red side
VictoryTroudBalleAgité#diaré
Gragas · Top
2 / 6 / 3
16.7% KP
10,833
13.4% share
8,414g
169 CS · 7.4/m
Skepticizam#yolo
Briar · Jungle
10 / 2 / 6
53.3% KP
20,206
25% share
12,681g
170 CS · 7.4/m
Po Gap#EUW
Viktor · Mid
5 / 2 / 6
36.7% KP
22,847
28.2% share
11,421g
226 CS · 9.9/m
Fluent Lee#EUW33
Lucian · ADC
12 / 3 / 2
46.7% KP
24,078
29.7% share
13,581g
205 CS · 9/m
angwy janna#purr
Milio · Support
1 / 1 / 16
56.7% KP
3,008
3.7% share
8,350g
22 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
