Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ahri
Victory
Ranked Solo/Duo · 159 days ago
3 / 5 / 12
K / D / A
46.9%
Kill participation
915.7
Damage / min
13,072g
435 gold / min
24
8 placed · 3 cleared
289
9.6 CS / min
Objective control
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatCameel Kaiser#BAY10
K'Sante · Top
2 / 6 / 3
29.4% KP
23,648
23.1% share
10,882g
248 CS · 8.3/m
zauee#idk
Taliyah · Jungle
5 / 6 / 1
35.3% KP
18,958
18.5% share
13,391g
220 CS · 7.3/m
JACKPOT#GAMBA
Naafiri · Mid
3 / 8 / 3
35.3% KP
26,304
25.6% share
10,353g
212 CS · 7.1/m
LTW Ketsu#LTW
Corki · ADC
4 / 5 / 3
41.2% KP
21,118
20.6% share
13,294g
261 CS · 8.7/m
St Fizzious#EUW
Anivia · Support
3 / 7 / 4
41.2% KP
12,564
12.2% share
8,173g
36 CS · 1.2/m
Red side
VictoryEl Chibrinho#EUW
Tryndamere · Top
6 / 2 / 9
46.9% KP
21,234
17.6% share
15,776g
302 CS · 10/m
twtv Twilon#끝까지간다
Qiyana · Jungle
15 / 2 / 5
62.5% KP
27,001
22.3% share
18,826g
255 CS · 8.5/m
Po Gap#EUW
Ahri · Mid
3 / 5 / 12
46.9% KP
27,516
22.8% share
13,072g
289 CS · 9.6/m
TheUnknowPT#EUW
Lucian · ADC
3 / 4 / 8
34.4% KP
18,293
15.1% share
13,889g
238 CS · 7.9/m
Bulgur29 YT#2938
Vel'Koz · Support
5 / 4 / 14
59.4% KP
26,802
22.2% share
10,639g
43 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
