Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ryze
Victory
Ranked Solo/Duo · 157 days ago
4 / 7 / 9
K / D / A
33.3%
Kill participation
789.3
Damage / min
12,618g
402.5 gold / min
45
15 placed · 3 cleared
253
8.1 CS / min
Objective control
3
Dragons
1
Baron
5
Towers
0
Inhibitors
0
Herald
1
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatJ1HUIV#000
Rumble · Top
2 / 3 / 12
36.8% KP
25,592
19.1% share
12,543g
265 CS · 8.5/m
Kakori#EUW
Wukong · Jungle
11 / 8 / 10
55.3% KP
25,410
19% share
13,757g
188 CS · 6/m
BOCAP#808
Tryndamere · Mid
11 / 6 / 11
57.9% KP
37,207
27.8% share
15,953g
258 CS · 8.2/m
SLENDOOOO#DAC
Kai'Sa · ADC
12 / 10 / 7
50% KP
34,331
25.6% share
17,028g
207 CS · 6.6/m
Greenblocks sg2#R2R1
Nautilus · Support
2 / 12 / 16
47.4% KP
11,413
8.5% share
8,729g
22 CS · 0.7/m
Red side
VictoryPo Gap#EUW
Ryze · Top
4 / 7 / 9
33.3% KP
24,743
16.7% share
12,618g
253 CS · 8.1/m
jungle#BULLY
Talon · Jungle
14 / 8 / 9
59% KP
37,649
25.4% share
16,681g
264 CS · 8.4/m
Ekko the Neeko#EUW
Ekko · Mid
9 / 10 / 10
48.7% KP
36,594
24.7% share
13,738g
222 CS · 7.1/m
Sky Tide#000
Corki · ADC
9 / 6 / 15
61.5% KP
35,810
24.1% share
17,309g
284 CS · 9.1/m
HLUBOKY KRK#DEEP
Nami · Support
3 / 7 / 31
87.2% KP
13,535
9.1% share
12,090g
25 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
