Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ryze
Victory
Ranked Solo/Duo · 157 days ago
6 / 4 / 2
K / D / A
40%
Kill participation
962.6
Damage / min
12,281g
535.1 gold / min
18
8 placed · 3 cleared
232
10.1 CS / min
Objective control
2
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
1
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryKingslayer#world
Yorick · Top
2 / 3 / 4
30% KP
12,831
20.7% share
10,330g
201 CS · 8.8/m
Desoky#GODYR
Udyr · Jungle
4 / 4 / 6
50% KP
9,818
15.8% share
10,759g
191 CS · 8.3/m
Po Gap#EUW
Ryze · Mid
6 / 4 / 2
40% KP
22,092
35.6% share
12,281g
232 CS · 10.1/m
sano x toph#2121
Yasuo · ADC
4 / 1 / 4
40% KP
11,928
19.2% share
10,902g
217 CS · 9.5/m
PopesWornOutBoy#133
Janna · Support
4 / 3 / 7
55% KP
5,409
8.7% share
7,657g
12 CS · 0.5/m
Red side
DefeatRıza Kayaalp#ONE
Jax · Top
4 / 5 / 1
33.3% KP
19,237
28.4% share
9,120g
191 CS · 8.3/m
Espresso#4726
Graves · Jungle
5 / 9 / 4
60% KP
14,725
21.8% share
9,423g
126 CS · 5.5/m
sobbing steve#sob
Sylas · Mid
1 / 3 / 4
33.3% KP
6,634
9.8% share
6,610g
128 CS · 5.6/m
Emiryae#HRT
Varus · ADC
2 / 2 / 5
46.7% KP
12,586
18.6% share
9,644g
186 CS · 8.1/m
414 Koz I can#CHE
Vel'Koz · Support
3 / 1 / 7
66.7% KP
14,517
21.4% share
7,303g
42 CS · 1.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
