Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Akali
Victory
Ranked Solo/Duo · 156 days ago
6 / 4 / 7
K / D / A
72.2%
Kill participation
763.1
Damage / min
9,583g
457.1 gold / min
17
7 placed · 1 cleared
170
8.1 CS / min
Objective control
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
3
Dragons
0
Baron
10
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatAkanania#1213
Vladimir · Top
3 / 3 / 2
45.5% KP
7,883
16.2% share
8,110g
140 CS · 6.7/m
Chilton#bot
Rengar · Jungle
4 / 6 / 2
54.5% KP
9,521
19.6% share
8,455g
136 CS · 6.5/m
disntegrate#gangs
Zed · Mid
2 / 5 / 1
27.3% KP
11,752
24.1% share
7,223g
137 CS · 6.5/m
lolololololol#xd1
Draven · ADC
2 / 3 / 1
27.3% KP
10,593
21.8% share
8,564g
171 CS · 8.2/m
Park Chaeyoung#Slow
Seraphine · Support
0 / 1 / 5
45.5% KP
8,945
18.4% share
5,629g
30 CS · 1.4/m
Red side
VictoryAP Zilean#EUW
Teemo · Top
4 / 3 / 1
27.8% KP
18,976
30.5% share
9,020g
169 CS · 8.1/m
Hero#MABE
Lee Sin · Jungle
5 / 0 / 5
55.6% KP
8,057
13% share
10,124g
165 CS · 7.9/m
Po Gap#EUW
Akali · Mid
6 / 4 / 7
72.2% KP
15,999
25.7% share
9,583g
170 CS · 8.1/m
Deadly#9381
Zeri · ADC
2 / 1 / 4
33.3% KP
11,774
18.9% share
12,529g
253 CS · 12.1/m
Markgaffo#EUW
Karma · Support
1 / 3 / 9
55.6% KP
7,349
11.8% share
6,593g
20 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
