Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ryze
Victory
Ranked Solo/Duo · 155 days ago
15 / 2 / 5
K / D / A
60.6%
Kill participation
1,254.2
Damage / min
13,987g
619.8 gold / min
11
8 placed · 1 cleared
237
10.5 CS / min
Objective control
2
Dragons
1
Baron
9
Towers
2
Inhibitors
1
Herald
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryTwTv LadicusVibe#Vayne
Vayne · Top
2 / 7 / 2
12.1% KP
12,848
15.7% share
6,945g
123 CS · 5.5/m
QuinnDread#EUW
Xin Zhao · Jungle
5 / 2 / 10
45.5% KP
14,087
17.2% share
11,164g
177 CS · 7.8/m
Po Gap#EUW
Ryze · Mid
15 / 2 / 5
60.6% KP
28,303
34.5% share
13,987g
237 CS · 10.5/m
Mitanoo#TuWee
Swain · ADC
9 / 1 / 10
57.6% KP
18,200
22.2% share
13,086g
181 CS · 8/m
WP Luke#TTV
Nautilus · Support
2 / 0 / 13
45.5% KP
8,482
10.4% share
7,954g
35 CS · 1.6/m
Red side
Defeatanteno#PT1
Varus · Top
6 / 5 / 0
50% KP
20,369
28.4% share
8,979g
189 CS · 8.4/m
tahe#heh
Graves · Jungle
3 / 5 / 2
41.7% KP
15,331
21.4% share
10,463g
187 CS · 8.3/m
Fogzy#0000
Aurora · Mid
2 / 8 / 2
33.3% KP
15,145
21.1% share
8,361g
168 CS · 7.4/m
WhOMp wHOmP#CHOMP
Ashe · ADC
1 / 5 / 3
33.3% KP
13,778
19.2% share
9,076g
162 CS · 7.2/m
milkcheesebread#EUW
Seraphine · Support
0 / 10 / 3
25% KP
7,043
9.8% share
5,427g
22 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
