Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

LeBlanc
Victory
Ranked Solo/Duo · 155 days ago
13 / 2 / 8
K / D / A
53.8%
Kill participation
1,044.1
Damage / min
11,729g
479.1 gold / min
27
9 placed · 1 cleared
150
6.1 CS / min
Objective control
1
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
1
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryUCLTOP#05090
K'Sante · Top
6 / 5 / 8
35.9% KP
18,286
20% share
10,013g
163 CS · 6.7/m
TWTV GODYR KHAN#1398
Udyr · Jungle
13 / 3 / 8
53.8% KP
17,700
19.3% share
15,328g
190 CS · 7.8/m
Po Gap#EUW
LeBlanc · Mid
13 / 2 / 8
53.8% KP
25,563
27.9% share
11,729g
150 CS · 6.1/m
fxdx#love
Jhin · ADC
6 / 5 / 10
41% KP
17,810
19.5% share
11,536g
180 CS · 7.4/m
Support CEO#SBS
Bard · Support
1 / 4 / 17
46.2% KP
12,189
13.3% share
7,387g
20 CS · 0.8/m
Red side
DefeatGASSY#TROLL
Singed · Top
6 / 9 / 5
57.9% KP
25,024
31.1% share
9,480g
176 CS · 7.2/m
Wanted#szgn
Kha'Zix · Jungle
3 / 7 / 7
52.6% KP
10,364
12.9% share
10,140g
165 CS · 6.7/m
Gonzo#2843
Quinn · Mid
7 / 10 / 2
47.4% KP
20,420
25.4% share
10,359g
153 CS · 6.2/m
Arrexite#TWTV
Vayne · ADC
2 / 5 / 2
21.1% KP
11,167
13.9% share
8,399g
177 CS · 7.2/m
Bulgur29 YT#2938
Vel'Koz · Support
1 / 8 / 7
42.1% KP
13,380
16.7% share
7,014g
55 CS · 2.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
