Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ezreal
Defeat
Ranked Solo/Duo · 154 days ago
13 / 5 / 10
K / D / A
69.7%
Kill participation
1,274.2
Damage / min
18,371g
565.8 gold / min
29
13 placed · 3 cleared
270
8.3 CS / min
Objective control
3
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
1
Dragons
2
Baron
10
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatIshiwishi#노루노루
Qiyana · Top
9 / 9 / 9
54.5% KP
27,544
22.4% share
12,394g
194 CS · 6/m
QuinnDread#EUW
Xin Zhao · Jungle
4 / 7 / 18
66.7% KP
21,568
17.5% share
13,329g
233 CS · 7.2/m
Nem#Ag0ny
Mel · Mid
4 / 11 / 9
39.4% KP
22,035
17.9% share
12,656g
279 CS · 8.6/m
Po Gap#EUW
Ezreal · ADC
13 / 5 / 10
69.7% KP
41,369
33.6% share
18,371g
270 CS · 8.3/m
Dekap#EUW
Leona · Support
3 / 8 / 16
57.6% KP
10,707
8.7% share
8,845g
19 CS · 0.6/m
Red side
VictoryBAR MOJITO#MACA
Cassiopeia · Top
8 / 6 / 14
55% KP
35,403
25.6% share
17,528g
301 CS · 9.3/m
BEN FERO#3476
Viego · Jungle
16 / 8 / 8
60% KP
33,754
24.5% share
18,653g
263 CS · 8.1/m
alutapS#999
Fizz · Mid
10 / 5 / 13
57.5% KP
29,319
21.2% share
13,711g
209 CS · 6.4/m
Bel#xoxo
Lux · ADC
6 / 4 / 15
52.5% KP
27,426
19.9% share
15,404g
265 CS · 8.2/m
WP Luke#TTV
Nautilus · Support
0 / 10 / 23
57.5% KP
12,128
8.8% share
9,371g
25 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
