Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Orianna
Victory
Ranked Solo/Duo · 154 days ago
15 / 3 / 7
K / D / A
50%
Kill participation
1,597.3
Damage / min
15,595g
552.4 gold / min
28
12 placed · 2 cleared
257
9.1 CS / min
Objective control
3
Dragons
1
Baron
10
Towers
1
Inhibitors
0
Herald
1
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryZireael#EUWW
Irelia · Top
6 / 9 / 10
36.4% KP
26,610
19.5% share
13,757g
218 CS · 7.7/m
OLEG INSEC#OLEG
Nocturne · Jungle
13 / 3 / 11
54.5% KP
27,871
20.4% share
15,516g
226 CS · 8/m
Po Gap#EUW
Orianna · Mid
15 / 3 / 7
50% KP
45,098
33% share
15,595g
257 CS · 9.1/m
LeagueοfLegend#EUW
Cassiopeia · ADC
8 / 2 / 14
50% KP
25,946
19% share
13,670g
216 CS · 7.7/m
justcant#EUW
Nautilus · Support
2 / 7 / 19
47.7% KP
11,049
8.1% share
9,361g
26 CS · 0.9/m
Red side
Defeatjgkng153#9191
Varus · Top
10 / 11 / 4
58.3% KP
33,682
28.6% share
13,550g
181 CS · 6.4/m
Ilinalping#1245
Karthus · Jungle
5 / 14 / 11
66.7% KP
30,530
25.9% share
11,558g
197 CS · 7/m
i miss csgo#1481
Yone · Mid
6 / 6 / 3
37.5% KP
19,177
16.3% share
12,727g
241 CS · 8.5/m
innerdeath#く 3
Zyra · ADC
3 / 9 / 9
50% KP
26,525
22.5% share
11,147g
197 CS · 7/m
WP Luke#TTV
Braum · Support
0 / 4 / 11
45.8% KP
7,999
6.8% share
7,204g
32 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
