Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kai'Sa
Victory
Ranked Solo/Duo · 152 days ago
16 / 4 / 4
K / D / A
74.1%
Kill participation
1,274
Damage / min
14,719g
651.8 gold / min
23
10 placed · 2 cleared
194
8.6 CS / min
Objective control
2
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
1
Dragons
1
Baron
3
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatLVS667#LKV4L
Quinn · Top
3 / 5 / 1
26.7% KP
18,063
27.2% share
7,878g
163 CS · 7.2/m
R1se#LFT
Kindred · Jungle
7 / 4 / 1
53.3% KP
13,922
20.9% share
9,844g
158 CS · 7/m
Zhuo Ding#ARC
Ryze · Mid
2 / 4 / 3
33.3% KP
11,133
16.7% share
9,361g
221 CS · 9.8/m
E G O I S T 1#RIN
Katarina · ADC
1 / 7 / 8
60% KP
16,028
24.1% share
7,990g
156 CS · 6.9/m
ALBANIAN#iLevi
Braum · Support
2 / 7 / 10
80% KP
7,373
11.1% share
6,627g
21 CS · 0.9/m
Red side
VictoryKoreanSoloLaner#EUW
Sion · Top
1 / 2 / 4
18.5% KP
9,989
12.1% share
8,595g
205 CS · 9.1/m
sick and tired#EUW2
Jarvan IV · Jungle
3 / 3 / 12
55.6% KP
12,678
15.4% share
9,207g
154 CS · 6.8/m
Copycat#fou
Cassiopeia · Mid
6 / 1 / 12
66.7% KP
18,436
22.3% share
10,242g
203 CS · 9/m
Po Gap#EUW
Kai'Sa · ADC
16 / 4 / 4
74.1% KP
28,771
34.8% share
14,719g
194 CS · 8.6/m
justcant#EUW
Bard · Support
1 / 5 / 18
70.4% KP
12,683
15.4% share
7,472g
20 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
