Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Aurora
Victory
Ranked Solo/Duo · 152 days ago
4 / 8 / 10
K / D / A
45.2%
Kill participation
844
Damage / min
12,388g
351.4 gold / min
35
19 placed · 4 cleared
254
7.2 CS / min
Objective control
2
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
2
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryDreilix#CN3
Jayce · Top
3 / 7 / 9
38.7% KP
27,714
20.6% share
12,420g
210 CS · 6/m
noobjgl#noob
Nocturne · Jungle
9 / 5 / 12
67.7% KP
24,611
18.3% share
15,619g
246 CS · 7/m
Po Gap#EUW
Aurora · Mid
4 / 8 / 10
45.2% KP
29,752
22.1% share
12,388g
254 CS · 7.2/m
xiaolongxia#3223
Caitlyn · ADC
11 / 3 / 12
74.2% KP
39,447
29.4% share
19,933g
343 CS · 9.7/m
Pepíček67#6 7
Karma · Support
4 / 3 / 24
90.3% KP
12,829
9.5% share
12,063g
30 CS · 0.9/m
Red side
Defeatttv ronaldoo#1234
Akali · Top
6 / 4 / 3
34.6% KP
22,584
19.6% share
14,592g
298 CS · 8.5/m
Michiel deRuyter#NLNLN
Vi · Jungle
4 / 3 / 11
57.7% KP
20,712
18% share
13,612g
254 CS · 7.2/m
Jonathan Bailey#zzz
Ahri · Mid
2 / 7 / 15
65.4% KP
29,829
25.9% share
12,492g
271 CS · 7.7/m
ЯПИДOРAСГАНГАН#ИМЕНЯ
Lucian · ADC
13 / 10 / 2
57.7% KP
32,953
28.6% share
16,507g
255 CS · 7.2/m
Cerberus#Limbo
Nami · Support
1 / 7 / 17
69.2% KP
9,144
7.9% share
9,340g
26 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
