Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Akali
Victory
Ranked Solo/Duo · 152 days ago
9 / 4 / 5
K / D / A
38.9%
Kill participation
1,104.7
Damage / min
11,819g
498.7 gold / min
22
7 placed · 2 cleared
198
8.4 CS / min
Objective control
0
Dragons
0
Baron
1
Towers
0
Inhibitors
1
Herald
4
Dragons
1
Baron
5
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatDrututt#MAKS
Varus · Top
3 / 5 / 1
33.3% KP
22,412
28.1% share
9,798g
214 CS · 9/m
snogi315#0000
Talon · Jungle
2 / 4 / 4
50% KP
9,588
12% share
9,005g
178 CS · 7.5/m
thundercløuds#xxx
Viktor · Mid
4 / 9 / 0
33.3% KP
26,300
33% share
9,310g
171 CS · 7.2/m
Rayito#EUW
Sivir · ADC
3 / 9 / 2
41.7% KP
15,723
19.7% share
9,580g
172 CS · 7.3/m
sparklefan#AHA
Soraka · Support
0 / 9 / 5
41.7% KP
5,711
7.2% share
5,665g
18 CS · 0.8/m
Red side
VictoryNireo#1408
Aurora · Top
3 / 2 / 4
19.4% KP
10,758
11.1% share
9,151g
182 CS · 7.7/m
KimGeonBu#999
Lee Sin · Jungle
12 / 2 / 5
47.2% KP
13,273
13.6% share
12,415g
187 CS · 7.9/m
Po Gap#EUW
Akali · Mid
9 / 4 / 5
38.9% KP
26,181
26.9% share
11,819g
198 CS · 8.4/m
FNC Upset#0308
Ezreal · ADC
10 / 1 / 10
55.6% KP
34,268
35.2% share
13,543g
215 CS · 9.1/m
Will be the best#Mid
Karma · Support
2 / 3 / 20
61.1% KP
12,765
13.1% share
8,139g
24 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
