Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ahri
Defeat
Ranked Solo/Duo · 149 days ago
6 / 5 / 4
K / D / A
47.6%
Kill participation
630.1
Damage / min
10,469g
425.9 gold / min
16
5 placed · 1 cleared
219
8.9 CS / min
Objective control
2
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
1
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryfubgun#exile
Teemo · Top
7 / 4 / 4
28.2% KP
28,456
27.1% share
12,715g
241 CS · 9.8/m
EkkoSuna#SUNA
Ekko · Jungle
14 / 3 / 7
53.8% KP
20,265
19.3% share
14,920g
212 CS · 8.6/m
Spear Shot#1111
Pantheon · Mid
8 / 3 / 15
59% KP
20,353
19.4% share
10,346g
153 CS · 6.2/m
sparklefan#AHA
Jhin · ADC
9 / 6 / 15
61.5% KP
22,019
21% share
12,849g
182 CS · 7.4/m
NADOCALYPSE#jcll
Senna · Support
1 / 5 / 23
61.5% KP
13,838
13.2% share
8,660g
39 CS · 1.6/m
Red side
DefeatSky Tide#000
Cassiopeia · Top
2 / 9 / 6
38.1% KP
17,020
25% share
8,623g
186 CS · 7.6/m
Tommy Doyle#3254
Lee Sin · Jungle
8 / 4 / 8
76.2% KP
12,074
17.7% share
11,544g
156 CS · 6.3/m
Po Gap#EUW
Ahri · Mid
6 / 5 / 4
47.6% KP
15,489
22.7% share
10,469g
219 CS · 8.9/m
KED1111111#1310
Varus · ADC
5 / 11 / 6
52.4% KP
17,075
25.1% share
10,301g
181 CS · 7.4/m
404 und Findus#SIGGI
Bard · Support
0 / 10 / 11
52.4% KP
6,450
9.5% share
6,923g
35 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
