Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ahri
Victory
Ranked Solo/Duo · 146 days ago
8 / 3 / 12
K / D / A
66.7%
Kill participation
1,110.7
Damage / min
11,723g
561.8 gold / min
24
7 placed · 2 cleared
200
9.6 CS / min
Objective control
2
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
0
Dragons
0
Baron
2
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorychenzelot#LOT
Olaf · Top
4 / 3 / 2
20% KP
17,078
18.9% share
9,092g
224 CS · 10.7/m
Serenity#2551
Shaco · Jungle
12 / 3 / 5
56.7% KP
16,880
18.7% share
10,997g
160 CS · 7.7/m
Po Gap#EUW
Ahri · Mid
8 / 3 / 12
66.7% KP
23,176
25.7% share
11,723g
200 CS · 9.6/m
KiRKADELL#EPSTN
Smolder · ADC
3 / 3 / 13
53.3% KP
21,505
23.8% share
9,110g
142 CS · 6.8/m
Marty Supreme#BEAST
Karma · Support
3 / 3 / 15
60% KP
11,682
12.9% share
7,255g
17 CS · 0.8/m
Red side
DefeatGASSY#TROLL
Singed · Top
3 / 6 / 0
20% KP
17,705
28.6% share
8,653g
186 CS · 8.9/m
Kaboom#EUW1a
Nidalee · Jungle
4 / 9 / 6
66.7% KP
11,311
18.3% share
8,866g
132 CS · 6.3/m
Dagestan#2or3
Tryndamere · Mid
2 / 4 / 1
20% KP
12,248
19.8% share
9,493g
200 CS · 9.6/m
Creepano#gfghs
Senna · ADC
3 / 5 / 4
46.7% KP
14,448
23.3% share
8,367g
148 CS · 7.1/m
Megaras eyes#HADES
Nautilus · Support
3 / 6 / 3
40% KP
6,201
10% share
6,264g
34 CS · 1.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
