Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Galio
Victory
Ranked Solo/Duo · 145 days ago
7 / 2 / 7
K / D / A
58.3%
Kill participation
627.7
Damage / min
9,313g
446.3 gold / min
19
8 placed · 1 cleared
201
9.6 CS / min
Objective control
0
Dragons
0
Baron
2
Towers
0
Inhibitors
1
Herald
2
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatSalah ad Din#4105
Aatrox · Top
4 / 3 / 1
55.6% KP
15,175
34.2% share
9,443g
176 CS · 8.4/m
ReZero#Ram
Wukong · Jungle
0 / 5 / 5
55.6% KP
8,868
20% share
6,902g
123 CS · 5.9/m
twitch raiko#KATA
Katarina · Mid
3 / 4 / 0
33.3% KP
7,669
17.3% share
8,109g
168 CS · 8.1/m
Inmaculado#Guess
Anivia · ADC
1 / 4 / 1
22.2% KP
6,159
13.9% share
7,447g
162 CS · 7.8/m
一一一一一一一一一一一一一一一#づΟωΟづ
Bard · Support
1 / 8 / 1
22.2% KP
6,488
14.6% share
5,248g
23 CS · 1.1/m
Red side
VictoryCorsairDamian#0216
Gangplank · Top
3 / 4 / 1
16.7% KP
16,431
23.8% share
7,980g
154 CS · 7.4/m
IWILLMAKEIT#EUWXD
Bel'Veth · Jungle
7 / 2 / 9
66.7% KP
16,457
23.8% share
10,476g
182 CS · 8.7/m
Po Gap#EUW
Galio · Mid
7 / 2 / 7
58.3% KP
13,097
19% share
9,313g
201 CS · 9.6/m
qweasdzxcsad#2203
Jhin · ADC
5 / 1 / 6
45.8% KP
11,400
16.5% share
9,887g
169 CS · 8.1/m
Dekap#EUW
Seraphine · Support
2 / 1 / 18
83.3% KP
11,689
16.9% share
6,932g
29 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
