Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Anivia
Defeat
Ranked Solo/Duo · 143 days ago
3 / 4 / 4
K / D / A
46.7%
Kill participation
1,052.6
Damage / min
8,500g
391.4 gold / min
13
7 placed · 1 cleared
197
9.1 CS / min
Objective control
3
Dragons
1
Baron
11
Towers
2
Inhibitors
1
Herald
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryEAO#GG WP
Irelia · Top
3 / 10 / 4
23.3% KP
13,110
16.4% share
10,306g
165 CS · 7.6/m
whirlwind#1500
Graves · Jungle
11 / 1 / 11
73.3% KP
27,182
34.1% share
13,733g
236 CS · 10.9/m
pancakes lover#EUW
Ahri · Mid
6 / 3 / 4
33.3% KP
11,192
14% share
9,227g
158 CS · 7.3/m
PXS Shy Carry#2026
Aphelios · ADC
7 / 1 / 11
60% KP
22,323
28% share
12,542g
207 CS · 9.5/m
Xrusi kai Kafes#444
Braum · Support
3 / 0 / 17
66.7% KP
5,929
7.4% share
8,392g
23 CS · 1.1/m
Red side
DefeatFarewell#AURA十
Pantheon · Top
10 / 6 / 1
73.3% KP
22,044
35.9% share
9,099g
153 CS · 7/m
PETER#EUWW
Hecarim · Jungle
2 / 8 / 1
20% KP
7,178
11.7% share
7,862g
133 CS · 6.1/m
Po Gap#EUW
Anivia · Mid
3 / 4 / 4
46.7% KP
22,858
37.2% share
8,500g
197 CS · 9.1/m
Anything#EUW7
Draven · ADC
0 / 6 / 1
6.7% KP
6,084
9.9% share
6,726g
143 CS · 6.6/m
Demente indigent#f14
Thresh · Support
0 / 6 / 2
13.3% KP
3,297
5.4% share
4,820g
27 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
