Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Anivia
Defeat
Ranked Solo/Duo · 142 days ago
5 / 6 / 7
K / D / A
35.3%
Kill participation
742.3
Damage / min
11,223g
386.6 gold / min
28
14 placed · 3 cleared
211
7.3 CS / min
Objective control
3
Dragons
1
Baron
5
Towers
1
Inhibitors
0
Herald
1
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryTwTv Rasadurai#TTV
Singed · Top
3 / 3 / 20
57.5% KP
24,233
17.5% share
11,300g
201 CS · 6.9/m
Aurelion Sol God#EUW
Nasus · Jungle
16 / 5 / 11
67.5% KP
39,663
28.7% share
17,235g
199 CS · 6.9/m
BAR MOJITO#MACA
Cassiopeia · Mid
14 / 4 / 14
70% KP
38,892
28.2% share
15,632g
241 CS · 8.3/m
x3nor#yay
Zeri · ADC
6 / 11 / 15
52.5% KP
26,092
18.9% share
15,339g
254 CS · 8.7/m
Busmis#Dkk
Rakan · Support
1 / 11 / 24
62.5% KP
9,240
6.7% share
8,896g
30 CS · 1/m
Red side
DefeatSamsungHolly#CZ159
Shen · Top
1 / 6 / 10
32.4% KP
17,677
13.3% share
9,073g
190 CS · 6.5/m
Hamudis#JGL
Ambessa · Jungle
14 / 8 / 5
55.9% KP
27,025
20.4% share
15,731g
227 CS · 7.8/m
Po Gap#EUW
Anivia · Mid
5 / 6 / 7
35.3% KP
21,551
16.3% share
11,223g
211 CS · 7.3/m
MajorAlexander1#EUW
Samira · ADC
14 / 12 / 13
79.4% KP
43,400
32.8% share
15,805g
200 CS · 6.9/m
GRADE 10 BRAK#7771
Camille · Support
0 / 8 / 26
76.5% KP
22,799
17.2% share
8,650g
24 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
