Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Bard
Victory
Ranked Solo/Duo · 142 days ago
2 / 4 / 21
K / D / A
57.5%
Kill participation
379.8
Damage / min
11,103g
305.6 gold / min
127
46 placed · 14 cleared
30
0.8 CS / min
Objective control
3
Dragons
0
Baron
6
Towers
0
Inhibitors
1
Herald
2
Dragons
2
Baron
7
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatZYB WAO#0000
Jax · Top
18 / 9 / 8
65% KP
51,623
31.4% share
19,171g
182 CS · 5/m
xicor#369
Nocturne · Jungle
7 / 7 / 11
45% KP
23,038
14% share
16,239g
288 CS · 7.9/m
TiiyhMFnMD#EUW
Twisted Fate · Mid
8 / 7 / 11
47.5% KP
35,121
21.3% share
15,614g
223 CS · 6.1/m
wx PaoPaoPW#EUW
Aurelion Sol · ADC
7 / 11 / 17
60% KP
37,490
22.8% share
16,195g
248 CS · 6.8/m
ttv falcon enox#Ys0
Karma · Support
0 / 6 / 24
60% KP
17,312
10.5% share
10,110g
30 CS · 0.8/m
Red side
VictoryChange Is Good#Mafr0
Lee Sin · Top
7 / 15 / 10
42.5% KP
32,745
21.4% share
13,267g
208 CS · 5.7/m
G2 SkewMond#3327
Vi · Jungle
10 / 3 / 15
62.5% KP
33,709
22.1% share
17,209g
248 CS · 6.8/m
Sang Hyeon #EUW
Anivia · Mid
6 / 9 / 19
62.5% KP
42,571
27.9% share
14,804g
242 CS · 6.7/m
Eliisboss#EUW
Caitlyn · ADC
15 / 9 / 10
62.5% KP
30,017
19.6% share
19,714g
286 CS · 7.9/m
Po Gap#EUW
Bard · Support
2 / 4 / 21
57.5% KP
13,799
9% share
11,103g
30 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
