Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ahri
Victory
Ranked Solo/Duo · 139 days ago
3 / 6 / 2
K / D / A
17.9%
Kill participation
635.7
Damage / min
10,436g
385.8 gold / min
27
13 placed · 4 cleared
224
8.3 CS / min
Objective control
1
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
3
Dragons
1
Baron
9
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatHurra#000
Pantheon · Top
5 / 3 / 2
25.9% KP
16,978
16.4% share
9,685g
209 CS · 7.7/m
Skeanz#Neil
Wukong · Jungle
7 / 3 / 8
55.6% KP
24,139
23.3% share
11,069g
182 CS · 6.7/m
star zall#twtv
Veigar · Mid
6 / 5 / 5
40.7% KP
27,619
26.7% share
11,780g
239 CS · 8.8/m
Cachorrow#SRRW
Jhin · ADC
6 / 10 / 11
63% KP
22,117
21.4% share
11,704g
191 CS · 7.1/m
Perchoni#Dog
Janna · Support
3 / 7 / 18
77.8% KP
12,609
12.2% share
8,396g
23 CS · 0.9/m
Red side
VictoryTWTV KAAGAROO#EUW11
Trundle · Top
3 / 2 / 4
25% KP
14,813
15.5% share
12,916g
271 CS · 10/m
Flamyy#śmieć
Hecarim · Jungle
7 / 5 / 4
39.3% KP
12,280
12.8% share
12,914g
221 CS · 8.2/m
Po Gap#EUW
Ahri · Mid
3 / 6 / 2
17.9% KP
17,195
17.9% share
10,436g
224 CS · 8.3/m
Garfield#liz
Ezreal · ADC
10 / 4 / 9
67.9% KP
42,659
44.5% share
16,315g
240 CS · 8.9/m
Demente indigent#f14
Thresh · Support
5 / 10 / 12
60.7% KP
8,895
9.3% share
9,259g
35 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
