Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Cassiopeia
Defeat
Ranked Solo/Duo · 126 days ago
3 / 7 / 8
K / D / A
34.4%
Kill participation
842.9
Damage / min
11,965g
353.6 gold / min
26
17 placed · 0 cleared
226
6.7 CS / min
Objective control
1
Dragons
1
Baron
7
Towers
1
Inhibitors
0
Herald
3
Dragons
1
Baron
9
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryPisheR#EUW
Ornn · Top
2 / 8 / 8
29.4% KP
14,287
10.6% share
11,603g
196 CS · 5.8/m
Spiderlair#EUW
Naafiri · Jungle
8 / 6 / 11
55.9% KP
24,157
17.9% share
16,010g
216 CS · 6.4/m
MakZkovich#222
Ekko · Mid
8 / 5 / 9
50% KP
29,766
22% share
15,256g
259 CS · 7.7/m
FNC Upset#0308
Kai'Sa · ADC
16 / 7 / 9
73.5% KP
56,658
41.9% share
23,995g
364 CS · 10.8/m
I miss Q#EUWE
Rakan · Support
0 / 6 / 26
76.5% KP
10,254
7.6% share
10,574g
28 CS · 0.8/m
Red side
Defeatmike yo#0000
Darius · Top
14 / 4 / 3
53.1% KP
27,039
21.7% share
17,169g
242 CS · 7.2/m
Jakob Schubert#NLYUP
Nocturne · Jungle
2 / 6 / 15
53.1% KP
15,623
12.5% share
12,851g
212 CS · 6.3/m
Po Gap#EUW
Cassiopeia · Mid
3 / 7 / 8
34.4% KP
28,517
22.9% share
11,965g
226 CS · 6.7/m
Sjurdt#EUW
Hwei · ADC
11 / 6 / 9
62.5% KP
42,020
33.7% share
18,189g
259 CS · 7.7/m
Máximo#CT66
Senna · Support
2 / 11 / 18
62.5% KP
11,562
9.3% share
10,571g
34 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
