Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Aurora
Victory
Ranked Solo/Duo · 124 days ago
15 / 7 / 8
K / D / A
50%
Kill participation
1,639.1
Damage / min
18,727g
477.5 gold / min
39
8 placed · 8 cleared
300
7.6 CS / min
Objective control
2
Dragons
2
Baron
10
Towers
1
Inhibitors
0
Herald
3
Dragons
0
Baron
5
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryUCLTOP#05090
K'Sante · Top
12 / 2 / 14
56.5% KP
67,617
27.3% share
18,502g
267 CS · 6.8/m
Hamudis#JGL
Nocturne · Jungle
10 / 10 / 16
56.5% KP
53,160
21.5% share
17,384g
250 CS · 6.4/m
Po Gap#EUW
Aurora · Mid
15 / 7 / 8
50% KP
64,280
26% share
18,727g
300 CS · 7.6/m
tzeiranidis#EUW
Cassiopeia · ADC
4 / 12 / 17
45.7% KP
30,223
12.2% share
14,635g
209 CS · 5.3/m
Makakvi#0001
Camille · Support
5 / 13 / 22
58.7% KP
32,353
13.1% share
13,511g
42 CS · 1.1/m
Red side
DefeatULTRA INSTINCT#1964
Sion · Top
3 / 13 / 13
36.4% KP
41,465
19.3% share
15,110g
263 CS · 6.7/m
Cadde59A#59A
Bel'Veth · Jungle
26 / 5 / 12
86.4% KP
68,619
31.9% share
24,789g
336 CS · 8.6/m
chovy enjoyer#00000
Galio · Mid
6 / 9 / 25
70.5% KP
43,255
20.1% share
12,796g
211 CS · 5.4/m
Catharticus#000
Senna · ADC
5 / 10 / 28
75% KP
38,664
18% share
17,397g
263 CS · 6.7/m
DK Poison Virgo#EUW
Leona · Support
4 / 9 / 37
93.2% KP
22,902
10.7% share
12,049g
29 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
