Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yone
Victory
Ranked Solo/Duo · 123 days ago
4 / 2 / 16
K / D / A
62.5%
Kill participation
969.8
Damage / min
11,108g
452.8 gold / min
17
9 placed · 2 cleared
213
8.7 CS / min
Objective control
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
6
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatSchmrgl#EUW
Malphite · Top
1 / 5 / 2
42.9% KP
18,488
25.7% share
8,818g
161 CS · 6.6/m
Venkyu#EUW2
Jarvan IV · Jungle
0 / 5 / 4
57.1% KP
7,735
10.7% share
8,642g
175 CS · 7.1/m
Exileh8#44444
Cassiopeia · Mid
5 / 9 / 0
71.4% KP
25,325
35.2% share
11,931g
213 CS · 8.7/m
Chaww#老公47
Sivir · ADC
1 / 5 / 1
28.6% KP
11,646
16.2% share
10,115g
226 CS · 9.2/m
Gottschalck#EUW
Karma · Support
0 / 8 / 3
42.9% KP
8,844
12.3% share
5,926g
29 CS · 1.2/m
Red side
VictoryRivernLoL#EUW2
Xerath · Top
6 / 1 / 17
71.9% KP
16,313
16.3% share
8,606g
101 CS · 4.1/m
až bude hořet#YZO
Graves · Jungle
12 / 3 / 9
65.6% KP
27,274
27.2% share
13,938g
216 CS · 8.8/m
Po Gap#EUW
Yone · Mid
4 / 2 / 16
62.5% KP
23,792
23.7% share
11,108g
213 CS · 8.7/m
djm for ever#EUW
Jhin · ADC
7 / 2 / 14
65.6% KP
23,283
23.2% share
12,187g
198 CS · 8.1/m
ł Void ł#EUW
Seraphine · Support
3 / 0 / 19
68.8% KP
9,719
9.7% share
8,172g
40 CS · 1.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
