Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ryze
Defeat
Ranked Solo/Duo · 122 days ago
1 / 8 / 3
K / D / A
33.3%
Kill participation
1,042.6
Damage / min
7,651g
342.1 gold / min
27
8 placed · 2 cleared
185
8.3 CS / min
Objective control
3
Dragons
0
Baron
9
Towers
2
Inhibitors
1
Herald
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryΧΑΜΗΛΟΚΕΡΚΟΚΛΙΔΟ#ΚΕΡΚΙ
Vladimir · Top
11 / 2 / 3
42.4% KP
22,959
22.9% share
11,562g
211 CS · 9.4/m
HackingToTheGate#Stein
Hecarim · Jungle
5 / 7 / 14
57.6% KP
28,477
28.4% share
10,826g
178 CS · 8/m
MITRIX#LOL
Brand · Mid
6 / 2 / 10
48.5% KP
18,573
18.5% share
10,083g
178 CS · 8/m
Tristepin#PSOE
Caitlyn · ADC
11 / 1 / 4
45.5% KP
23,818
23.8% share
14,346g
206 CS · 9.2/m
Rychly#001
Thresh · Support
0 / 0 / 21
63.6% KP
6,380
6.4% share
7,072g
18 CS · 0.8/m
Red side
DefeatPo Gap#EUW
Ryze · Top
1 / 8 / 3
33.3% KP
23,319
32.6% share
7,651g
185 CS · 8.3/m
sundarian#EUW
Jarvan IV · Jungle
2 / 6 / 7
75% KP
10,669
14.9% share
7,439g
104 CS · 4.6/m
2deal#EUW
Yone · Mid
5 / 7 / 4
75% KP
19,524
27.3% share
10,190g
195 CS · 8.7/m
Kung Fu Kenny#2630
Sivir · ADC
3 / 7 / 3
50% KP
9,942
13.9% share
9,580g
155 CS · 6.9/m
spaghetti bud#EUW
Nami · Support
1 / 5 / 6
58.3% KP
8,011
11.2% share
5,859g
18 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
