Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Anivia
Defeat
Ranked Solo/Duo · 122 days ago
4 / 9 / 15
K / D / A
63.3%
Kill participation
865.6
Damage / min
10,658g
366 gold / min
29
12 placed · 5 cleared
202
6.9 CS / min
Objective control
1
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatNieUfamCiJezu12#EUW
Urgot · Top
4 / 7 / 14
60% KP
27,370
20.5% share
11,427g
198 CS · 6.8/m
MŁODY KASZTAN#TORTA
Aatrox · Jungle
8 / 10 / 10
60% KP
33,145
24.8% share
13,281g
206 CS · 7.1/m
Po Gap#EUW
Anivia · Mid
4 / 9 / 15
63.3% KP
25,203
18.8% share
10,658g
202 CS · 6.9/m
Billy Butcher#Zeref
Caitlyn · ADC
10 / 8 / 7
56.7% KP
34,253
25.6% share
16,849g
218 CS · 7.5/m
Dovendyr#DKsup
Skarner · Support
4 / 9 / 18
73.3% KP
13,862
10.4% share
9,136g
35 CS · 1.2/m
Red side
VictoryCripple#Gwen
K'Sante · Top
9 / 6 / 14
53.5% KP
34,571
20.3% share
12,600g
193 CS · 6.6/m
TTV Guli#00000
Xin Zhao · Jungle
11 / 5 / 14
58.1% KP
35,752
21% share
15,416g
202 CS · 6.9/m
Raizy#2019
Cassiopeia · Mid
11 / 7 / 18
67.4% KP
52,141
30.7% share
15,266g
213 CS · 7.3/m
Bulletfire#EUW
Twitch · ADC
9 / 6 / 11
46.5% KP
29,843
17.6% share
15,824g
199 CS · 6.8/m
can we click#tysm
Rell · Support
3 / 6 / 23
60.5% KP
17,705
10.4% share
10,268g
29 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
