Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yone
Defeat
Ranked Solo/Duo · 122 days ago
5 / 7 / 2
K / D / A
31.8%
Kill participation
645.7
Damage / min
12,505g
404.9 gold / min
25
14 placed · 2 cleared
275
8.9 CS / min
Objective control
1
Dragons
1
Baron
7
Towers
1
Inhibitors
0
Herald
4
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatwujek irek#szpak
Yasuo · Top
0 / 7 / 2
9.1% KP
11,795
14.6% share
12,182g
291 CS · 9.4/m
Ivama#PAPI
Sylas · Jungle
8 / 4 / 3
50% KP
19,304
23.9% share
13,822g
229 CS · 7.4/m
Po Gap#EUW
Yone · Mid
5 / 7 / 2
31.8% KP
19,942
24.7% share
12,505g
275 CS · 8.9/m
SMFCC4WK#SMFCC
Vayne · ADC
9 / 12 / 3
54.5% KP
22,102
27.4% share
14,583g
233 CS · 7.5/m
Methanaute#0000
Lulu · Support
0 / 6 / 12
54.5% KP
7,475
9.3% share
8,304g
15 CS · 0.5/m
Red side
VictorySaja#tata
Kennen · Top
7 / 1 / 10
47.2% KP
26,402
20.4% share
13,788g
279 CS · 9/m
Oguzkhan#D8181
Graves · Jungle
20 / 4 / 6
72.2% KP
37,245
28.8% share
20,527g
279 CS · 9/m
TwTv BZ EUW#INSHL
Zed · Mid
4 / 5 / 9
36.1% KP
27,124
20.9% share
13,901g
230 CS · 7.4/m
MR PRINCE#ily12
Caitlyn · ADC
3 / 8 / 10
36.1% KP
27,622
21.3% share
14,938g
247 CS · 8/m
Makakvi#0001
Janna · Support
2 / 4 / 17
52.8% KP
11,109
8.6% share
9,136g
32 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
