Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ahri
Defeat
Ranked Solo/Duo · 121 days ago
1 / 6 / 1
K / D / A
50%
Kill participation
651.7
Damage / min
8,030g
353.2 gold / min
19
8 placed · 3 cleared
191
8.4 CS / min
Objective control
3
Dragons
1
Baron
11
Towers
3
Inhibitors
1
Herald
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryCreepano#gfghs
Varus · Top
8 / 0 / 4
42.9% KP
21,097
26.2% share
12,350g
215 CS · 9.5/m
twtv shiftlol5#2005
Viego · Jungle
9 / 1 / 5
50% KP
11,837
14.7% share
11,486g
183 CS · 8/m
Grogdurut#EUW
Aurora · Mid
4 / 0 / 6
35.7% KP
16,929
21.1% share
10,015g
201 CS · 8.8/m
Pop a Perky#EUW
Jhin · ADC
4 / 1 / 12
57.1% KP
19,395
24.1% share
11,904g
221 CS · 9.7/m
ttveminencjasupp#kick
Thresh · Support
3 / 2 / 21
85.7% KP
11,137
13.9% share
8,188g
15 CS · 0.7/m
Red side
DefeatINDD#WWW
Lee Sin · Top
0 / 5 / 0
0% KP
5,328
12.2% share
6,185g
136 CS · 6/m
百折不挠#QSH
Graves · Jungle
1 / 7 / 1
50% KP
7,333
16.7% share
8,507g
181 CS · 8/m
Po Gap#EUW
Ahri · Mid
1 / 6 / 1
50% KP
14,815
33.8% share
8,030g
191 CS · 8.4/m
bot#mune
Seraphine · ADC
2 / 5 / 2
100% KP
12,854
29.3% share
7,740g
166 CS · 7.3/m
Sleepin all Day#EUW
Soraka · Support
0 / 5 / 4
100% KP
3,517
8% share
5,399g
22 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
