Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ahri
Victory
Ranked Solo/Duo · 120 days ago
7 / 6 / 12
K / D / A
73.1%
Kill participation
1,257.6
Damage / min
13,422g
462.3 gold / min
21
7 placed · 3 cleared
263
9.1 CS / min
Objective control
1
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
4
Dragons
1
Baron
9
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatDMG Symphonie#DONK
K'Sante · Top
9 / 6 / 1
40% KP
23,456
22.5% share
11,957g
216 CS · 7.4/m
nirvana pathing#0906
Jarvan IV · Jungle
5 / 5 / 10
60% KP
15,058
14.4% share
12,900g
237 CS · 8.2/m
MumGoBlastCone#BOOM
Zac · Mid
1 / 4 / 8
36% KP
10,324
9.9% share
8,927g
178 CS · 6.1/m
TWTV OnlySpatula#999
Hwei · ADC
7 / 5 / 7
56% KP
35,995
34.5% share
13,090g
235 CS · 8.1/m
Yoms#111
Neeko · Support
3 / 6 / 13
64% KP
19,510
18.7% share
9,519g
64 CS · 2.2/m
Red side
VictoryUnshackled#EUW2
Zaahen · Top
5 / 9 / 5
38.5% KP
20,360
18.2% share
12,466g
201 CS · 6.9/m
Regn#EU1
Graves · Jungle
9 / 3 / 10
73.1% KP
24,135
21.6% share
16,595g
256 CS · 8.8/m
Po Gap#EUW
Ahri · Mid
7 / 6 / 12
73.1% KP
36,512
32.6% share
13,422g
263 CS · 9.1/m
Mai love#Ivok
Senna · ADC
3 / 3 / 16
73.1% KP
19,485
17.4% share
13,610g
203 CS · 7/m
MRS Sahrii#241
Seraphine · Support
2 / 4 / 16
69.2% KP
11,383
10.2% share
8,892g
30 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
