Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Xin Zhao
Victory
Ranked Solo/Duo · 120 days ago
9 / 6 / 18
K / D / A
67.5%
Kill participation
966.8
Damage / min
16,784g
488.1 gold / min
49
3 placed · 11 cleared
252
7.3 CS / min
Objective control
1
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatGASSY#TROLL
Singed · Top
2 / 8 / 11
52% KP
26,873
19.6% share
11,642g
200 CS · 5.8/m
Krüppi#NCA
Lee Sin · Jungle
2 / 10 / 16
72% KP
17,378
12.7% share
12,299g
182 CS · 5.3/m
iwanan#7596
Ryze · Mid
10 / 5 / 4
56% KP
40,988
29.9% share
17,768g
324 CS · 9.4/m
2eveu#CNNO1
Ezreal · ADC
8 / 8 / 4
48% KP
41,077
30% share
16,371g
287 CS · 8.3/m
KC Aymen#0121
Bard · Support
3 / 9 / 12
60% KP
10,582
7.7% share
9,714g
19 CS · 0.6/m
Red side
VictoryTTVEmploid#EUW75
Gangplank · Top
11 / 3 / 11
55% KP
40,894
25.8% share
20,063g
357 CS · 10.4/m
Po Gap#EUW
Xin Zhao · Jungle
9 / 6 / 18
67.5% KP
33,243
21% share
16,784g
252 CS · 7.3/m
SeRiN1#EUW
Ahri · Mid
7 / 3 / 23
75% KP
45,227
28.6% share
16,454g
298 CS · 8.7/m
Kyllingmannen#KFC
Swain · ADC
8 / 6 / 18
65% KP
27,337
17.3% share
15,530g
191 CS · 5.6/m
Passed Pawn#EUW2
Nautilus · Support
5 / 7 / 23
70% KP
11,567
7.3% share
11,028g
55 CS · 1.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
