Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ahri
Victory
Ranked Solo/Duo · 119 days ago
14 / 4 / 13
K / D / A
69.2%
Kill participation
1,558.5
Damage / min
15,862g
549.8 gold / min
31
11 placed · 6 cleared
237
8.2 CS / min
Objective control
2
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
2
Dragons
2
Baron
9
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatWictor#SIGMA
Rumble · Top
9 / 9 / 6
53.6% KP
36,150
32.1% share
11,769g
183 CS · 6.3/m
Saja#tata
Graves · Jungle
6 / 9 / 5
39.3% KP
18,147
16.1% share
13,713g
233 CS · 8.1/m
Torrezno#Soria
Jayce · Mid
6 / 6 / 9
53.6% KP
17,856
15.8% share
13,347g
231 CS · 8/m
Koust1#EUW
Ziggs · ADC
5 / 5 / 5
35.7% KP
31,552
28% share
13,840g
238 CS · 8.2/m
Erdote#001
Rell · Support
2 / 10 / 16
64.3% KP
9,023
8% share
8,460g
21 CS · 0.7/m
Red side
VictoryMark Grayson#Poweh
Ambessa · Top
8 / 9 / 8
41% KP
21,064
18% share
13,474g
208 CS · 7.2/m
Robin#GODYR
Shyvana · Jungle
5 / 6 / 13
46.2% KP
20,712
17.7% share
13,097g
207 CS · 7.2/m
Po Gap#EUW
Ahri · Mid
14 / 4 / 13
69.2% KP
44,963
38.4% share
15,862g
237 CS · 8.2/m
xFluffyT#0000
Aurelion Sol · ADC
8 / 3 / 10
46.2% KP
16,098
13.7% share
14,877g
242 CS · 8.4/m
Wuiš#Iris
Nautilus · Support
4 / 6 / 22
66.7% KP
14,247
12.2% share
10,245g
28 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
