Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ryze
Victory
Ranked Solo/Duo · 118 days ago
7 / 8 / 13
K / D / A
57.1%
Kill participation
1,020
Damage / min
18,236g
528.3 gold / min
37
10 placed · 5 cleared
339
9.8 CS / min
Objective control
2
Dragons
0
Baron
9
Towers
2
Inhibitors
1
Herald
3
Dragons
2
Baron
5
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryJONY DO#KISS
Varus · Top
3 / 10 / 6
25.7% KP
22,460
17% share
12,135g
260 CS · 7.5/m
TWTV DETDERT#12MAJ
Lee Sin · Jungle
9 / 5 / 9
51.4% KP
18,717
14.1% share
16,506g
235 CS · 6.8/m
Po Gap#EUW
Ryze · Mid
7 / 8 / 13
57.1% KP
35,207
26.6% share
18,236g
339 CS · 9.8/m
EL DIABLO#YEN
Tristana · ADC
8 / 3 / 9
48.6% KP
29,583
22.3% share
19,887g
336 CS · 9.7/m
NestléDWaterlord#tea
Heimerdinger · Support
8 / 7 / 14
62.9% KP
26,486
20% share
11,354g
45 CS · 1.3/m
Red side
DefeatVirus#1vs9
Vel'Koz · Top
6 / 7 / 7
39.4% KP
33,334
24.5% share
14,316g
306 CS · 8.9/m
Xagog#LoL
Graves · Jungle
11 / 8 / 10
63.6% KP
37,343
27.4% share
17,491g
238 CS · 6.9/m
TWITCHTV V222#222
Ekko · Mid
10 / 5 / 5
45.5% KP
23,845
17.5% share
15,654g
240 CS · 7/m
LOTHEN#gabi
Aphelios · ADC
6 / 6 / 5
33.3% KP
31,759
23.3% share
17,553g
279 CS · 8.1/m
anakin skywalker#ando
Nautilus · Support
0 / 9 / 10
30.3% KP
9,800
7.2% share
9,146g
35 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
