Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ryze
Defeat
Ranked Solo/Duo · 117 days ago
12 / 10 / 4
K / D / A
94.1%
Kill participation
1,636.4
Damage / min
17,151g
585.7 gold / min
21
16 placed · 1 cleared
233
8 CS / min
Objective control
4
Dragons
1
Baron
11
Towers
3
Inhibitors
1
Herald
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryFriend Photo#EUW2
Kled · Top
7 / 2 / 11
34.6% KP
22,951
17.2% share
13,112g
218 CS · 7.4/m
Calixter#EUW3
Nidalee · Jungle
13 / 3 / 10
44.2% KP
25,666
19.3% share
17,275g
282 CS · 9.6/m
I must#2026
Yone · Mid
13 / 6 / 5
34.6% KP
32,202
24.2% share
14,781g
252 CS · 8.6/m
MKR#Eva
Locke · ADC
14 / 4 / 8
42.3% KP
34,341
25.8% share
14,431g
210 CS · 7.2/m
Galore#ALO33
Anivia · Support
5 / 2 / 23
53.8% KP
17,987
13.5% share
11,528g
68 CS · 2.3/m
Red side
DefeatBreeaakz#EUW
Kennen · Top
0 / 6 / 3
17.6% KP
18,900
16.8% share
10,334g
229 CS · 7.8/m
CLEARS#GANKS
Qiyana · Jungle
2 / 14 / 4
35.3% KP
19,343
17.2% share
11,732g
178 CS · 6.1/m
Po Gap#EUW
Ryze · Mid
12 / 10 / 4
94.1% KP
47,920
42.5% share
17,151g
233 CS · 8/m
Hevov#Empty
Seraphine · ADC
1 / 10 / 6
41.2% KP
15,039
13.3% share
10,616g
213 CS · 7.3/m
twtv SupremeG0at#Akali
Senna · Support
2 / 13 / 6
47.1% KP
11,509
10.2% share
8,255g
31 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
