Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Cassiopeia
Victory
Ranked Solo/Duo · 117 days ago
4 / 2 / 10
K / D / A
32.6%
Kill participation
895.3
Damage / min
11,921g
496.7 gold / min
11
9 placed · 0 cleared
220
9.2 CS / min
Objective control
4
Dragons
1
Baron
10
Towers
2
Inhibitors
0
Herald
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryfancy tears#ssx
Shen · Top
5 / 3 / 9
32.6% KP
9,547
10% share
9,755g
153 CS · 6.4/m
NattyNatt#2005
Sylas · Jungle
22 / 0 / 8
69.8% KP
34,201
35.9% share
16,790g
214 CS · 8.9/m
Po Gap#EUW
Cassiopeia · Mid
4 / 2 / 10
32.6% KP
21,488
22.6% share
11,921g
220 CS · 9.2/m
arkani1#EUW
Tristana · ADC
11 / 4 / 7
41.9% KP
23,944
25.1% share
14,117g
205 CS · 8.5/m
indifferent#xxx
Rakan · Support
1 / 4 / 26
62.8% KP
6,089
6.4% share
7,957g
16 CS · 0.7/m
Red side
Defeatc0cky movement#tukan
Jayce · Top
6 / 5 / 3
69.2% KP
21,762
27.7% share
11,071g
211 CS · 8.8/m
Agurin#DND
Kha'Zix · Jungle
2 / 11 / 1
23.1% KP
11,580
14.7% share
8,001g
144 CS · 6/m
Copycat#fou
Gwen · Mid
0 / 8 / 1
7.7% KP
14,692
18.7% share
7,484g
149 CS · 6.2/m
ЯНАТУРАЛНЕГАНГАЙ#МЕНЯ
Jhin · ADC
3 / 8 / 5
61.5% KP
16,162
20.6% share
10,325g
196 CS · 8.2/m
TryhardEkko#TWTV
Ekko · Support
2 / 11 / 6
61.5% KP
14,444
18.4% share
6,744g
40 CS · 1.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
