Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yone
Victory
Ranked Solo/Duo · 117 days ago
12 / 4 / 14
K / D / A
60.5%
Kill participation
1,869.4
Damage / min
19,866g
582.6 gold / min
31
10 placed · 0 cleared
322
9.4 CS / min
Objective control
2
Dragons
2
Baron
8
Towers
2
Inhibitors
1
Herald
3
Dragons
0
Baron
7
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryShourdy#EUW
Locke · Top
4 / 14 / 13
39.5% KP
31,240
17% share
11,726g
194 CS · 5.7/m
Pedri Potter#Nil
Viego · Jungle
12 / 8 / 12
55.8% KP
35,309
19.3% share
18,655g
227 CS · 6.7/m
Po Gap#EUW
Yone · Mid
12 / 4 / 14
60.5% KP
63,748
34.8% share
19,866g
322 CS · 9.4/m
fancy tears#ssx
Nilah · ADC
12 / 13 / 10
51.2% KP
36,740
20.1% share
20,072g
222 CS · 6.5/m
lagitoo#gmlps
Sion · Support
3 / 12 / 25
65.1% KP
16,201
8.8% share
11,438g
36 CS · 1.1/m
Red side
DefeatGoldmen#TOP
Shen · Top
10 / 8 / 16
51% KP
35,896
20% share
14,168g
193 CS · 5.7/m
eye#qy54
Evelynn · Jungle
12 / 7 / 10
43.1% KP
34,725
19.3% share
14,517g
243 CS · 7.1/m
Infinity#5365
Zed · Mid
9 / 7 / 5
27.5% KP
39,973
22.2% share
17,162g
291 CS · 8.5/m
Xfioramaster18#lockd
Fiora · ADC
16 / 12 / 12
54.9% KP
51,763
28.8% share
21,503g
242 CS · 7.1/m
Merracebear#EUW
Anivia · Support
4 / 9 / 19
45.1% KP
17,512
9.7% share
10,814g
48 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
