Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Akali
Defeat
Ranked Solo/Duo · 116 days ago
4 / 6 / 3
K / D / A
21.9%
Kill participation
546.1
Damage / min
10,976g
349.7 gold / min
36
10 placed · 2 cleared
225
7.2 CS / min
Objective control
2
Dragons
1
Baron
9
Towers
1
Inhibitors
0
Herald
2
Dragons
1
Baron
4
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryTwTv LadicusVibe#Vayne
Vayne · Top
10 / 3 / 6
51.6% KP
36,512
28.5% share
16,054g
243 CS · 7.7/m
KING SUMBUL#ZYQX
Bel'Veth · Jungle
5 / 10 / 8
41.9% KP
9,339
7.3% share
13,846g
178 CS · 5.7/m
Furby#EUW
Veigar · Mid
10 / 3 / 8
58.1% KP
41,923
32.7% share
15,361g
280 CS · 8.9/m
BigNem#EUW
Jhin · ADC
2 / 10 / 14
51.6% KP
22,639
17.7% share
12,744g
192 CS · 6.1/m
ShakkOma#N94
Shaco · Support
4 / 6 / 11
48.4% KP
17,647
13.8% share
9,802g
25 CS · 0.8/m
Red side
DefeatPo Gap#EUW
Akali · Top
4 / 6 / 3
21.9% KP
17,137
16.2% share
10,976g
225 CS · 7.2/m
zereflol1#1007
Graves · Jungle
13 / 7 / 8
65.6% KP
31,500
29.7% share
18,433g
287 CS · 9.1/m
Slay#4702
Qiyana · Mid
7 / 6 / 5
37.5% KP
15,179
14.3% share
11,541g
188 CS · 6/m
klevw sto tichu#11593
Kai'Sa · ADC
7 / 6 / 8
46.9% KP
31,259
29.5% share
16,033g
254 CS · 8.1/m
Kehvo#EUW
Nautilus · Support
1 / 7 / 14
46.9% KP
10,835
10.2% share
8,619g
29 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
