Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Rakan
Victory
Ranked Solo/Duo · 116 days ago
1 / 2 / 21
K / D / A
62.9%
Kill participation
298.6
Damage / min
8,583g
310.2 gold / min
94
43 placed · 4 cleared
21
0.8 CS / min
Objective control
0
Dragons
1
Baron
4
Towers
0
Inhibitors
0
Herald
4
Dragons
0
Baron
9
Towers
3
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatSchmuseyone#BZZ
Yone · Top
3 / 5 / 5
53.3% KP
16,950
21% share
10,653g
209 CS · 7.6/m
Corvo Attano#11111
Shyvana · Jungle
2 / 9 / 5
46.7% KP
19,277
23.8% share
12,292g
222 CS · 8/m
ttv ronaldoo#1234
Locke · Mid
2 / 9 / 0
13.3% KP
15,117
18.7% share
8,546g
175 CS · 6.3/m
wx PaoPaoPW#EUW
Aurelion Sol · ADC
6 / 5 / 3
60% KP
17,417
21.5% share
13,729g
237 CS · 8.6/m
PXS Shy Carry#2026
Nautilus · Support
2 / 7 / 8
66.7% KP
12,077
14.9% share
7,905g
34 CS · 1.2/m
Red side
VictoryTwTv Rasadurai#TTV
Singed · Top
3 / 2 / 7
28.6% KP
17,365
14.6% share
11,046g
232 CS · 8.4/m
Theocacs#EUW
Vi · Jungle
11 / 2 / 9
57.1% KP
24,515
20.7% share
14,675g
234 CS · 8.5/m
Mr useful#361
Aurora · Mid
18 / 3 / 6
68.6% KP
46,791
39.4% share
17,013g
257 CS · 9.3/m
før vi går hjem#ykey
Zeri · ADC
2 / 6 / 7
25.7% KP
21,777
18.3% share
14,173g
285 CS · 10.3/m
Po Gap#EUW
Rakan · Support
1 / 2 / 21
62.9% KP
8,262
7% share
8,583g
21 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
