Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ryze
Defeat
Ranked Solo/Duo · 116 days ago
6 / 4 / 4
K / D / A
52.6%
Kill participation
948.5
Damage / min
11,709g
459.8 gold / min
28
11 placed · 0 cleared
272
10.7 CS / min
Objective control
0
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
6
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatmoudjahidin#11901
K'Sante · Top
7 / 5 / 2
47.4% KP
17,336
22.9% share
11,072g
186 CS · 7.3/m
blueskies777#EUW
Sylas · Jungle
3 / 8 / 6
47.4% KP
9,771
12.9% share
9,706g
170 CS · 6.7/m
Po Gap#EUW
Ryze · Mid
6 / 4 / 4
52.6% KP
24,154
31.9% share
11,709g
272 CS · 10.7/m
404 Petersén#Adc
Corki · ADC
2 / 6 / 5
36.8% KP
20,531
27.1% share
9,532g
199 CS · 7.8/m
Regn#EU1
Milio · Support
1 / 6 / 11
63.2% KP
4,024
5.3% share
6,850g
21 CS · 0.8/m
Red side
VictoryBAR CHUPITO#SELE
Locke · Top
12 / 6 / 4
55.2% KP
19,657
20.3% share
12,032g
178 CS · 7/m
TTV BAASHH#EUW
Diana · Jungle
3 / 3 / 15
62.1% KP
23,333
24.1% share
12,394g
231 CS · 9.1/m
TwTv PoEs tk#EUW11
Riven · Mid
10 / 2 / 11
72.4% KP
27,385
28.3% share
14,234g
225 CS · 8.8/m
Kite Machine#2015
Lucian · ADC
3 / 2 / 9
41.4% KP
20,755
21.4% share
12,738g
246 CS · 9.7/m
SHE CHALLENGER#EUW9
Nautilus · Support
1 / 6 / 16
58.6% KP
5,637
5.8% share
7,445g
19 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
