Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Xin Zhao
Defeat
Ranked Solo/Duo · 113 days ago
4 / 4 / 9
K / D / A
72.2%
Kill participation
691.7
Damage / min
12,959g
421.7 gold / min
54
9 placed · 8 cleared
208
6.8 CS / min
Objective control
2
Dragons
1
Baron
6
Towers
0
Inhibitors
0
Herald
2
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryeternal prophecy#faith
Jax · Top
11 / 2 / 11
64.7% KP
40,693
31.3% share
15,141g
219 CS · 7.1/m
MossadMidAgent67#Bibi
Singed · Jungle
8 / 3 / 14
64.7% KP
20,294
15.6% share
13,732g
212 CS · 6.9/m
2deal#EUW
Yone · Mid
6 / 5 / 3
26.5% KP
34,791
26.8% share
12,967g
262 CS · 8.5/m
IntAcc999#EUW
Ashe · ADC
7 / 3 / 12
55.9% KP
19,502
15% share
16,092g
262 CS · 8.5/m
Levtan#999
Seraphine · Support
2 / 5 / 19
61.8% KP
14,615
11.3% share
9,814g
45 CS · 1.5/m
Red side
DefeatJemangedespates#EUW
Malphite · Top
4 / 7 / 5
50% KP
22,823
21.3% share
11,802g
239 CS · 7.8/m
Po Gap#EUW
Xin Zhao · Jungle
4 / 4 / 9
72.2% KP
21,257
19.8% share
12,959g
208 CS · 6.8/m
LEC Midlane #EUW
Sylas · Mid
5 / 7 / 1
33.3% KP
24,720
23.1% share
11,696g
238 CS · 7.7/m
ASTAGHFIRULLAH#PLS
Jhin · ADC
3 / 8 / 7
55.6% KP
20,603
19.2% share
12,809g
288 CS · 9.4/m
rawr kitten meow#uwu
Zoe · Support
2 / 8 / 4
33.3% KP
17,710
16.5% share
8,195g
43 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
