Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ryze
Victory
Ranked Solo/Duo · 112 days ago
13 / 2 / 9
K / D / A
78.6%
Kill participation
1,366
Damage / min
15,825g
579 gold / min
23
14 placed · 1 cleared
309
11.3 CS / min
Objective control
1
Dragons
1
Baron
9
Towers
1
Inhibitors
0
Herald
2
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictorySanes#SNS
Rammus · Top
3 / 4 / 15
64.3% KP
16,571
16.3% share
10,131g
162 CS · 5.9/m
Silva#EUW2
Nasus · Jungle
6 / 1 / 14
71.4% KP
16,128
15.9% share
12,693g
179 CS · 6.5/m
Po Gap#EUW
Ryze · Mid
13 / 2 / 9
78.6% KP
37,336
36.7% share
15,825g
309 CS · 11.3/m
Este#CSO
Ezreal · ADC
4 / 5 / 9
46.4% KP
25,648
25.2% share
12,283g
220 CS · 8/m
오버로드베인#Vayne
Thresh · Support
2 / 4 / 14
57.1% KP
5,954
5.9% share
8,002g
28 CS · 1/m
Red side
DefeatTwTv FutureYuno#RANK1
Fiora · Top
4 / 11 / 3
43.8% KP
20,124
21.9% share
10,411g
210 CS · 7.7/m
TTV BAASHH#EUW
Locke · Jungle
5 / 4 / 2
43.8% KP
22,033
23.9% share
11,219g
197 CS · 7.2/m
F0llen#EUWW
Ahri · Mid
2 / 6 / 2
25% KP
21,314
23.1% share
10,180g
254 CS · 9.3/m
call back#zosia
Varus · ADC
5 / 3 / 2
43.8% KP
23,380
25.4% share
12,591g
239 CS · 8.7/m
Sayaleroguille#AZE
Milio · Support
0 / 4 / 8
50% KP
5,242
5.7% share
7,209g
24 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
