Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ryze
Defeat
Ranked Solo/Duo · 111 days ago
3 / 7 / 1
K / D / A
36.4%
Kill participation
779.9
Damage / min
9,944g
415.5 gold / min
15
8 placed · 1 cleared
226
9.4 CS / min
Objective control
2
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
1
Dragons
0
Baron
6
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatMOTORCYCLE CRASH#CVETA
Locke · Top
4 / 10 / 1
45.5% KP
16,720
23.6% share
9,543g
141 CS · 5.9/m
rar uwu meow#meow
Graves · Jungle
2 / 7 / 3
45.5% KP
16,955
24% share
9,958g
194 CS · 8.1/m
Po Gap#EUW
Ryze · Mid
3 / 7 / 1
36.4% KP
18,666
26.4% share
9,944g
226 CS · 9.4/m
Brinqs#EUW
Caitlyn · ADC
2 / 6 / 0
18.2% KP
10,224
14.5% share
10,994g
228 CS · 9.5/m
PressureAddict#x9ath
Nautilus · Support
0 / 13 / 6
54.5% KP
8,166
11.5% share
6,336g
10 CS · 0.4/m
Red side
VictoryAatrox#GANK
Camille · Top
14 / 1 / 4
42.9% KP
25,737
27.9% share
13,578g
183 CS · 7.6/m
mista eat it#money
Shen · Jungle
4 / 0 / 21
59.5% KP
12,273
13.3% share
10,126g
147 CS · 6.1/m
Toji Fushiguro#Mad95
Ahri · Mid
10 / 4 / 5
35.7% KP
21,623
23.5% share
10,257g
196 CS · 8.2/m
DavidOfficialLPs#Real
Zeri · ADC
12 / 3 / 9
50% KP
25,135
27.3% share
13,893g
231 CS · 9.7/m
Sofos#EUW
Lulu · Support
2 / 3 / 20
52.4% KP
7,316
7.9% share
7,409g
23 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
