Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Locke
Victory
Ranked Solo/Duo · 110 days ago
21 / 8 / 7
K / D / A
57.1%
Kill participation
1,510.2
Damage / min
16,911g
551.7 gold / min
25
8 placed · 1 cleared
233
7.6 CS / min
Objective control
4
Dragons
2
Baron
9
Towers
1
Inhibitors
1
Herald
1
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryRICK GRIMES#TWDWT
Renekton · Top
7 / 4 / 10
34.7% KP
18,248
13.1% share
12,706g
189 CS · 6.2/m
crashout#iwnl
Kha'Zix · Jungle
8 / 3 / 19
55.1% KP
27,166
19.5% share
15,597g
246 CS · 8/m
Po Gap#EUW
Locke · Mid
21 / 8 / 7
57.1% KP
46,289
33.2% share
16,911g
233 CS · 7.6/m
ArfiNox#EUW
Kai'Sa · ADC
9 / 10 / 15
49% KP
34,064
24.4% share
17,758g
236 CS · 7.7/m
KatataBiceps#EUW
Leona · Support
4 / 8 / 31
71.4% KP
13,617
9.8% share
11,149g
19 CS · 0.6/m
Red side
DefeatEnrico Kanciano#420
Vayne · Top
6 / 8 / 2
24.2% KP
23,786
17.7% share
10,821g
192 CS · 6.3/m
Fishue#Fish
Taliyah · Jungle
4 / 9 / 12
48.5% KP
20,439
15.2% share
12,712g
182 CS · 5.9/m
Rxiaer#0000
Ambessa · Mid
5 / 8 / 6
33.3% KP
26,809
20% share
13,266g
246 CS · 8/m
elektrikgittiknk#EUW
Samira · ADC
16 / 13 / 7
69.7% KP
50,309
37.5% share
20,929g
259 CS · 8.5/m
Idkaname#7428
Nautilus · Support
2 / 11 / 21
69.7% KP
12,882
9.6% share
9,757g
20 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
