Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Locke
Defeat
Ranked Solo/Duo · 109 days ago
13 / 11 / 3
K / D / A
53.3%
Kill participation
963.6
Damage / min
13,900g
469.1 gold / min
21
8 placed · 3 cleared
197
6.6 CS / min
Objective control
0
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatDOHKLABORG#NVRFF
Jayce · Top
4 / 3 / 5
30% KP
24,859
24% share
12,802g
252 CS · 8.5/m
ReZero#Ram
Sylas · Jungle
7 / 8 / 10
56.7% KP
20,199
19.5% share
13,032g
216 CS · 7.3/m
Po Gap#EUW
Locke · Mid
13 / 11 / 3
53.3% KP
28,556
27.6% share
13,900g
197 CS · 6.6/m
CràzyFrog#EUNE
Jinx · ADC
2 / 7 / 12
46.7% KP
17,289
16.7% share
13,238g
235 CS · 7.9/m
buf enchanters#EUW
Nautilus · Support
4 / 8 / 14
60% KP
12,714
12.3% share
8,643g
24 CS · 0.8/m
Red side
Victorypt4#000
Gangplank · Top
10 / 3 / 10
54.1% KP
35,987
29.5% share
17,448g
294 CS · 9.9/m
Carmine#6037
Vi · Jungle
10 / 4 / 14
64.9% KP
21,035
17.3% share
14,530g
190 CS · 6.4/m
Caramel#1811
Twisted Fate · Mid
5 / 5 / 14
51.4% KP
20,901
17.2% share
15,123g
257 CS · 8.7/m
Virus#1vs9
Vel'Koz · ADC
8 / 10 / 14
59.5% KP
29,910
24.5% share
14,240g
226 CS · 7.6/m
Music Therapy#EUW
Sona · Support
4 / 8 / 22
70.3% KP
14,028
11.5% share
10,241g
30 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
