Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ahri
Victory
Ranked Solo/Duo · 109 days ago
3 / 5 / 13
K / D / A
41%
Kill participation
833.1
Damage / min
12,100g
384.7 gold / min
29
6 placed · 5 cleared
268
8.5 CS / min
Objective control
0
Dragons
0
Baron
6
Towers
0
Inhibitors
1
Herald
4
Dragons
1
Baron
5
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatSmallBugi#EUW
Yone · Top
10 / 7 / 4
46.7% KP
22,460
27.8% share
15,690g
290 CS · 9.2/m
turkish taliyah#EUW
Nocturne · Jungle
6 / 5 / 7
43.3% KP
14,340
17.7% share
14,042g
248 CS · 7.9/m
Ketsuo#1386
Sylas · Mid
6 / 9 / 3
30% KP
17,711
21.9% share
10,952g
176 CS · 5.6/m
Virus#1vs9
Vel'Koz · ADC
4 / 8 / 5
30% KP
17,331
21.4% share
12,628g
253 CS · 8/m
Call me Izo#igi
Camille · Support
4 / 10 / 5
30% KP
9,041
11.2% share
9,339g
33 CS · 1/m
Red side
VictorySjurdt#EUW
Hwei · Top
9 / 9 / 11
51.3% KP
22,188
18.6% share
12,843g
192 CS · 6.1/m
Battle Queen#777
Rengar · Jungle
6 / 9 / 10
41% KP
16,260
13.6% share
12,655g
201 CS · 6.4/m
Po Gap#EUW
Ahri · Mid
3 / 5 / 13
41% KP
26,201
22% share
12,100g
268 CS · 8.5/m
PXS Shy Carry#2026
Jhin · ADC
20 / 1 / 3
59% KP
40,572
34% share
20,694g
331 CS · 10.5/m
Schattrix#zisch
Annie · Support
1 / 6 / 17
46.2% KP
13,946
11.7% share
9,572g
43 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
