Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Hwei
Victory
Ranked Solo/Duo · 109 days ago
6 / 2 / 5
K / D / A
55%
Kill participation
1,293.6
Damage / min
12,271g
526.3 gold / min
24
10 placed · 1 cleared
245
10.5 CS / min
Objective control
2
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryToph Beifong#BIind
Yone · Top
1 / 6 / 1
10% KP
12,648
17.8% share
7,490g
168 CS · 7.2/m
Arthur Leywin#001
Dr. Mundo · Jungle
3 / 2 / 11
70% KP
10,247
14.4% share
10,666g
170 CS · 7.3/m
Po Gap#EUW
Hwei · Mid
6 / 2 / 5
55% KP
30,163
42.4% share
12,271g
245 CS · 10.5/m
十十十#2109
Aphelios · ADC
8 / 3 / 2
50% KP
13,585
19.1% share
12,782g
211 CS · 9/m
ttveminencjasupp#kick
Thresh · Support
2 / 2 / 11
65% KP
4,525
6.4% share
7,146g
17 CS · 0.7/m
Red side
DefeatKira#EUW31
Fiora · Top
6 / 4 / 2
53.3% KP
27,292
39.6% share
11,860g
212 CS · 9.1/m
unforgiven#12321
Viego · Jungle
3 / 5 / 1
26.7% KP
8,742
12.7% share
8,536g
138 CS · 5.9/m
makaynch#0404
Cassiopeia · Mid
1 / 3 / 2
20% KP
9,448
13.7% share
8,211g
215 CS · 9.2/m
getogetogeto#EUW
Ashe · ADC
4 / 5 / 2
40% KP
14,817
21.5% share
11,422g
195 CS · 8.4/m
não sei combar#666
Seraphine · Support
1 / 3 / 6
46.7% KP
8,564
12.4% share
6,604g
22 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
