Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ahri
Victory
Ranked Solo/Duo · 108 days ago
7 / 7 / 11
K / D / A
47.4%
Kill participation
1,003.8
Damage / min
13,997g
462.7 gold / min
29
9 placed · 4 cleared
257
8.5 CS / min
Objective control
2
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
2
Dragons
2
Baron
10
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatJL Ragner#Rago1
Varus · Top
8 / 7 / 9
43.6% KP
34,657
23.4% share
13,714g
269 CS · 8.9/m
GOLOGLAV PALQCHO#BAU
Shaco · Jungle
9 / 6 / 18
69.2% KP
25,269
17% share
14,380g
189 CS · 6.2/m
CHI Barney#Jana
Taliyah · Mid
5 / 9 / 12
43.6% KP
36,949
24.9% share
11,048g
192 CS · 6.3/m
AHMAD THE ANIMAL#SZN16
Jhin · ADC
10 / 6 / 12
56.4% KP
31,127
21% share
13,361g
209 CS · 6.9/m
oliviarodrigofan#MOTOR
Camille · Support
7 / 10 / 15
56.4% KP
20,284
13.7% share
10,082g
25 CS · 0.8/m
Red side
VictoryBriefcase Man#Bad
Dr. Mundo · Top
4 / 6 / 8
31.6% KP
22,293
16.8% share
12,848g
207 CS · 6.8/m
Wanted#szgn
Viego · Jungle
13 / 4 / 4
44.7% KP
26,623
20.1% share
17,243g
260 CS · 8.6/m
Po Gap#EUW
Ahri · Mid
7 / 7 / 11
47.4% KP
30,364
22.9% share
13,997g
257 CS · 8.5/m
Mirrai#025
Kalista · ADC
14 / 10 / 6
52.6% KP
34,718
26.2% share
19,531g
259 CS · 8.6/m
Neftz#0001
Maokai · Support
0 / 12 / 16
42.1% KP
18,499
14% share
9,652g
34 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
