Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Annie
Victory
Ranked Solo/Duo · 105 days ago
6 / 9 / 15
K / D / A
63.6%
Kill participation
1,221.7
Damage / min
12,813g
454.9 gold / min
17
7 placed · 0 cleared
222
7.9 CS / min
Objective control
2
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
2
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryLSD VELKOZ#7450
Vel'Koz · Top
3 / 4 / 10
39.4% KP
23,970
18% share
13,161g
241 CS · 8.6/m
O cholera freddy#URUR
Rengar · Jungle
14 / 6 / 4
54.5% KP
24,832
18.6% share
15,852g
210 CS · 7.5/m
Po Gap#EUW
Annie · Mid
6 / 9 / 15
63.6% KP
34,411
25.8% share
12,813g
222 CS · 7.9/m
Chill1000#larry
Yunara · ADC
10 / 3 / 8
54.5% KP
38,422
28.8% share
17,097g
265 CS · 9.4/m
Miguel Diaz#CKWIN
Lulu · Support
0 / 4 / 22
66.7% KP
11,678
8.8% share
8,593g
25 CS · 0.9/m
Red side
DefeatPosty#Herta
Ahri · Top
8 / 4 / 1
34.6% KP
19,755
22.1% share
12,108g
253 CS · 9/m
EMPEROR AGURIN#ROYAL
Wukong · Jungle
8 / 10 / 7
57.7% KP
25,160
28.2% share
12,579g
192 CS · 6.8/m
Linops#EUW
Malzahar · Mid
5 / 7 / 6
42.3% KP
16,481
18.5% share
12,186g
247 CS · 8.8/m
MONKWILLCARRY#EST
Ornn · ADC
3 / 4 / 8
42.3% KP
10,540
11.8% share
10,355g
179 CS · 6.4/m
IvanDragovic#2002
Senna · Support
2 / 8 / 16
69.2% KP
17,263
19.4% share
9,587g
32 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
