Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Aurora
Victory
Ranked Solo/Duo · 105 days ago
17 / 5 / 12
K / D / A
82.9%
Kill participation
1,483.2
Damage / min
16,097g
511.8 gold / min
30
11 placed · 3 cleared
201
6.4 CS / min
Objective control
2
Dragons
0
Baron
5
Towers
0
Inhibitors
0
Herald
2
Dragons
2
Baron
8
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatHOE LEE FAK#AMU
Pantheon · Top
6 / 9 / 10
39% KP
24,318
17.4% share
10,854g
166 CS · 5.3/m
Lapishorcux#EUW
Hecarim · Jungle
2 / 7 / 10
29.3% KP
13,701
9.8% share
11,584g
219 CS · 7/m
kicktv 4BJayJlol#JAY
Syndra · Mid
14 / 4 / 12
63.4% KP
39,464
28.3% share
14,293g
217 CS · 6.9/m
IntAcc999#EUW
Taliyah · ADC
10 / 6 / 14
58.5% KP
41,537
29.8% share
16,268g
253 CS · 8/m
Myrtus#P38
Camille · Support
9 / 9 / 11
48.8% KP
20,588
14.7% share
11,220g
37 CS · 1.2/m
Red side
Victorywashed úp#bambi
K'Sante · Top
7 / 7 / 15
62.9% KP
29,552
24.9% share
13,437g
226 CS · 7.2/m
Theocacs#EUW
Nasus · Jungle
6 / 5 / 15
60% KP
16,786
14.1% share
13,707g
213 CS · 6.8/m
Po Gap#EUW
Aurora · Mid
17 / 5 / 12
82.9% KP
46,648
39.3% share
16,097g
201 CS · 6.4/m
pipey#lel
Kalista · ADC
4 / 12 / 10
40% KP
18,929
15.9% share
14,872g
272 CS · 8.6/m
Zesptormeridan#HOOK
Thresh · Support
1 / 12 / 20
60% KP
6,822
5.7% share
9,078g
36 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
