Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ahri
Defeat
Ranked Solo/Duo · 104 days ago
11 / 6 / 8
K / D / A
79.2%
Kill participation
980.3
Damage / min
13,457g
502.4 gold / min
34
9 placed · 5 cleared
239
8.9 CS / min
Objective control
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
11
Towers
3
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatfight fight#fight
Varus · Top
2 / 9 / 5
29.2% KP
13,209
17.2% share
9,928g
219 CS · 8.2/m
113#Kurii
Naafiri · Jungle
5 / 11 / 7
50% KP
14,267
18.6% share
10,097g
145 CS · 5.4/m
Po Gap#EUW
Ahri · Mid
11 / 6 / 8
79.2% KP
26,255
34.2% share
13,457g
239 CS · 8.9/m
Serenity#2551
Lux · ADC
4 / 6 / 9
54.2% KP
15,283
19.9% share
11,814g
192 CS · 7.2/m
SpatialAwareness#macro
Janna · Support
2 / 6 / 15
70.8% KP
7,699
10% share
8,151g
30 CS · 1.1/m
Red side
Victoryfrajgo#rank1
Jayce · Top
10 / 4 / 6
43.2% KP
32,511
30.5% share
15,464g
260 CS · 9.7/m
lifetime#zoer
Rek'Sai · Jungle
15 / 5 / 10
67.6% KP
24,152
22.6% share
15,141g
169 CS · 6.3/m
hsin#yas
Yasuo · Mid
4 / 8 / 11
40.5% KP
16,545
15.5% share
10,384g
148 CS · 5.5/m
Apelka#EUW
Ziggs · ADC
2 / 2 / 11
35.1% KP
20,381
19.1% share
13,479g
242 CS · 9/m
PCS Moule frite#MIAM
Bard · Support
6 / 5 / 18
64.9% KP
13,123
12.3% share
10,871g
23 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
