Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ryze
Victory
Ranked Solo/Duo · 103 days ago
9 / 4 / 15
K / D / A
60%
Kill participation
1,191.4
Damage / min
14,279g
518.3 gold / min
24
12 placed · 3 cleared
249
9 CS / min
Objective control
3
Dragons
1
Baron
9
Towers
2
Inhibitors
0
Herald
1
Dragons
0
Baron
6
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorysans emploi#EUW
Sion · Top
5 / 4 / 4
22.5% KP
17,648
17% share
11,023g
219 CS · 7.9/m
DOSEMECI NightyN#2222
Olaf · Jungle
20 / 4 / 5
62.5% KP
32,853
31.6% share
16,563g
200 CS · 7.3/m
Po Gap#EUW
Ryze · Mid
9 / 4 / 15
60% KP
32,822
31.6% share
14,279g
249 CS · 9/m
Levtan#999
Senna · ADC
6 / 5 / 11
42.5% KP
12,690
12.2% share
13,053g
153 CS · 5.6/m
MadalBemm#EUW
Leona · Support
0 / 5 / 27
67.5% KP
7,819
7.5% share
9,421g
38 CS · 1.4/m
Red side
DefeatSSO Axel#EUW
Tryndamere · Top
2 / 6 / 2
19% KP
19,891
19.5% share
12,222g
305 CS · 11.1/m
Loris#Claud
Viego · Jungle
3 / 10 / 8
52.4% KP
9,866
9.7% share
10,839g
191 CS · 6.9/m
Teal#scorn
Diana · Mid
3 / 8 / 5
38.1% KP
23,048
22.6% share
10,513g
171 CS · 6.2/m
Miguel Diaz#CKWIN
Taliyah · ADC
4 / 6 / 11
71.4% KP
36,573
35.9% share
14,207g
264 CS · 9.6/m
alvarooo#000
Pyke · Support
9 / 10 / 5
66.7% KP
12,476
12.2% share
10,738g
28 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
