Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Renekton
Defeat
Ranked Solo/Duo · 103 days ago
7 / 8 / 5
K / D / A
42.9%
Kill participation
834.3
Damage / min
16,976g
458.4 gold / min
39
15 placed · 3 cleared
328
8.9 CS / min
Objective control
2
Dragons
3
Baron
9
Towers
5
Inhibitors
0
Herald
4
Dragons
0
Baron
7
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatPo Gap#EUW
Renekton · Top
7 / 8 / 5
42.9% KP
30,898
25.4% share
16,976g
328 CS · 8.9/m
eye#qy54
Elise · Jungle
6 / 4 / 10
57.1% KP
24,480
20.1% share
17,593g
316 CS · 8.5/m
Unshackled#EUW2
Yone · Mid
4 / 6 / 4
28.6% KP
33,387
27.5% share
15,511g
315 CS · 8.5/m
Jainonnevas#5168
Locke · ADC
5 / 6 / 7
42.9% KP
16,629
13.7% share
13,647g
211 CS · 5.7/m
Rebel boy xd#1347
Poppy · Support
6 / 8 / 11
60.7% KP
16,221
13.3% share
12,176g
32 CS · 0.9/m
Red side
VictoryGardener#Simon
Yasuo · Top
5 / 6 / 10
46.9% KP
24,148
14.1% share
15,503g
291 CS · 7.9/m
JG top boy#lync1
Qiyana · Jungle
1 / 9 / 17
56.3% KP
17,913
10.5% share
13,656g
180 CS · 4.9/m
随便搞搞#078
Aurora · Mid
8 / 6 / 10
56.3% KP
48,165
28.1% share
16,933g
322 CS · 8.7/m
Kite Machine#2015
Zeri · ADC
14 / 4 / 9
71.9% KP
66,772
39% share
28,143g
477 CS · 12.9/m
Owellen#0101
Yuumi · Support
4 / 3 / 22
81.3% KP
14,187
8.3% share
12,864g
22 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
