Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ahri
Victory
Summoner's Rift · 100 days ago
14 / 2 / 11
K / D / A
67.6%
Kill participation
1,557.1
Damage / min
15,477g
533.4 gold / min
23
8 placed · 3 cleared
263
9.1 CS / min
Objective control
1
Dragons
2
Baron
11
Towers
3
Inhibitors
1
Herald
3
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorybnuy#auri
K'Sante · Top
10 / 1 / 3
35.1% KP
26,932
21.5% share
13,460g
203 CS · 7/m
Pegasø#WINGS
Lee Sin · Jungle
4 / 3 / 14
48.6% KP
15,370
12.2% share
12,192g
195 CS · 6.7/m
Po Gap#EUW
Ahri · Mid
14 / 2 / 11
67.6% KP
45,181
36% share
15,477g
263 CS · 9.1/m
Gazir#kaii
Lux · ADC
9 / 7 / 9
48.6% KP
27,737
22.1% share
14,454g
224 CS · 7.7/m
ZAVŘI SI DRŽKU#SHUT
Bard · Support
0 / 2 / 20
54.1% KP
10,299
8.2% share
8,423g
24 CS · 0.8/m
Red side
DefeatLinQ#1337
Darius · Top
3 / 12 / 0
20% KP
12,954
14.9% share
9,633g
199 CS · 6.9/m
Ghost of Sparta#ΩΩΩ
Trundle · Jungle
0 / 7 / 5
33.3% KP
10,274
11.8% share
8,987g
163 CS · 5.6/m
Cipi#041
Hwei · Mid
7 / 4 / 5
80% KP
31,847
36.6% share
12,495g
221 CS · 7.6/m
Aer Haed#Bela
Caitlyn · ADC
5 / 6 / 3
53.3% KP
23,266
26.7% share
14,004g
282 CS · 9.7/m
KrautFavorite#EUW
Thresh · Support
0 / 8 / 8
53.3% KP
8,740
10% share
7,294g
37 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
